January update
Hi everyone.
A month passed since the last update, so it seems like it's time to post the new one. I wish I could wait until I have more features ready for this release, but I understand that doing stable updates is also important.
Here is a list of features I'm working on currently:
- Trading ✓
- Fast travel ✓
- Innkeeper's H scene ✓
- Dungeon map X
- New mobs X
- The Minotaur's quest. X
- Rewatching of H scenes
- Rock-scissors-paper type minigame for generic encounters
Features with check marks have made it into the new update. Instead of rushing the new dungeon stage, I decided to add a little preview without any mobs. The entrance can be found on the second forest stage, next to NPC Minotaur Guard.
I think that most of my efforts were spent on what I can't call a feature. I optimized the dialog scripts and tried to get rid of obsolete code. It was a necessary step to implement H scene replay. I was hoping to finish it before writing the innkeeper's H-scene. I made a mountain of changes to the dialogue scripts, and of course it required a lot of testing and fixing a mountain of bugs. Technical details about other things you can find below.
Changes:
- Travel (new): multiways. Doors and passages support multiple destinations.
- Travel (new): fast travel. Find different statues of goddess to unlock new destinations, then speak to priestess
- NPCs (bugfix): the chief will no longer be missing after you go into the woods to finish the intro chapter.
- NPCs (bugfix): goblin merchant's caption was corrected.
- Dialogues (new): added more diverts for Minotaur NPC's dialogue in the village.
- Dialogues (bugfix): after interrupting of jumping or shaking animation, character sprite now reset its position instead of staying in the air
- Dialogue System (update): got rid of some legacy code
- Inventory System (new): shop mechanics, now it's possible to buy stuff
- Inventory System (new): Goblin merchant now has a
- shop Inventory System (new): Witch now has a shop
- Inventory System (update): inventory UI was rebuilt and updated with new cosmetic features for better clarity
- Data Manager (new): it now performs a compatibility check during loading of saves. If the version of Data manager and version of saves don't match, the manager won't load them. Without a warning currently.
- H Scenes: completed the Innkeeper's H scene.
Known issues:
- Mob Contact Minigame: Keeping pressing [HOLD] button after you completely filled the progress bar, allows to refill the progress bar while Amber's animation is stuck at idle.
- Diary: when you chose to skip the intro, diary doesn't filled with necessary entries.
- Items Drop: the drop rate is too generous
That's all. See you next time!
P.S.: Sorry, I'm slow to respond to comments. When I'm working on my game, I have a tunnel vision that sometimes lasts for months.
Files
Get Amber's Breeding Quest - Mysterious Disappearance of Men
Amber's Breeding Quest - Mysterious Disappearance of Men
It's a mating season for Amber, but in the village where she arrived to deal with it, an unpleasant surprise awaited...
Status | In development |
Author | HonHonMaid |
Genre | Platformer, Role Playing |
Tags | 2D, Adult, Fantasy, Female Protagonist, Singleplayer, Unity |
Languages | English |
More posts
- December updateDec 31, 2021
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